Our first Gamescom : time to debrief!
After 8 months working on the game, we wanted to start introducing Hacktag to professionnals, press and gamers in order to get some precious feedbacks. So, in the end of […]
After 8 months working on the game, we wanted to start introducing Hacktag to professionnals, press and gamers in order to get some precious feedbacks. So, in the end of […]